Farzan Baradaran Rahimi
Raccourcis
Projet
Formation académique
- Doctorat, Computational Media Design, Université de Calgary, 2019
- Baccalauréat, Architectural Engineering, Association Internationale des Universités, 2019
- Maîtrise, Architectural Engineering, Association Internationale des Universités, 2011
Distinctions
Équipe de recherche
Publications, communications et créations des 5 dernières années
Livres, chapitres de livres et ouvrages collectifs
Articles dans des revues avec comité de lecture
- BARADARAN RAHIMI, Farzan, BOYD, J.E., EISERMAN, Jennifer, LEVY, R.M. et KIM, B. (2022). Museum beyond physical walls: an exploration of virtual reality-enhanced experience in an exhibition-like space. Virtual Reality, x(x). doi : 10.1007/s10055-022-00643-5
- BARADARAN RAHIMI, Farzan, BOYD, J.E., LEVY, R.M. et EISERMAN, Jennifer (2022). New Media and Space: An Empirical Study of Learning and Enjoyment Through Museum Hybrid Space. IEEE Transactions on Visualization and Computer Graphics, 28(8), p.3013-3021. doi : 10.1109/TVCG.2020.3043324
- BARADARAN RAHIMI, Farzan et KIM, B. (2022). Playce-Making: Transformation of space in a participatory game design project. Learning, Media, and Technology, x(x). doi : 10.1080/17439884.2022.2059764
- BARADARAN RAHIMI, Farzan et KIM, B. (2021). Learning Through Redesigning a Game in the STEM Classroom. Simulation & Gaming, 52(6), p.753-774. doi : 10.1177/10468781211039260
- BARADARAN RAHIMI, Farzan, LEVY, R.M. et BOYD, J.E. (2021). Hybrid Space: An Emerging Opportunity That Alternative Reality Technologies Offer to the Museums. Space and Culture, 24(1), p.83-96. doi : 10.1177/1206331218793065
- BARADARAN RAHIMI, Farzan, KIM, B., LEVY, R.M. et BOYD, J.E. (2020). A game design plot: exploring the educational potentials of history-based video games. IEEE Transactions on Games, 12(3), p.312-322.